المستوي:
ممنكن حد يضبط ال الملف بتع ال  skilleffect علشان مش عارف اضيف فيه حاجه 
تحميل ملف skilleffect الخاص بتعى الى انا عاوز اضيف فيهم الاكود
الاكود الى عاوز اضفهم فى skilleffect
	
	
	
		
تحميل ملف skilleffect الخاص بتعى الى انا عاوز اضيف فيهم الاكود
الرابط مخفي
		 تسجيل الدخول
	
		 او
		 
		تسجيل
		 !!
	
الاكود الى عاوز اضفهم فى skilleffect
		HTML:
	
	1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_01	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_02	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_03	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_04	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_05	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_06	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_07	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_08	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_09	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
//new part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
//new 02 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
//new 03 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
//new 04 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
//new 05 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
//new 06 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
//new 07 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
//new 08 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
//new 09 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none


 
 
		 
 
		 
 
		 
 
		 
	