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>>> أكبر مكتبة SQL- Query <<<
Clean
( SRO_VT_ACCOUNT )
PHP:
USE SRO_VT_ACCOUNT
GO
TRUNCATE TABLE dbo.TB_User
TRUNCATE TABLE dbo.TB_User_Bak
TRUNCATE TABLE dbo.SK_CharRenameLog
TRUNCATE TABLE dbo._Punishment
TRUNCATE TABLE dbo._ServiceManagerLog
TRUNCATE TABLE dbo.Test_HN
TRUNCATE TABLE dbo._BlockedUser
TRUNCATE TABLE dbo._CasGMChatLog
TRUNCATE TABLE dbo._Notice
TRUNCATE TABLE dbo._SMCLog
TRUNCATE TABLE dbo.QuaySoEpoint
TRUNCATE TABLE dbo.SK_ITEM_GuardLog
TRUNCATE TABLE dbo.SK_ItemSaleLog
TRUNCATE TABLE dbo.SK_PackageItemSaleLog
TRUNCATE TABLE dbo.SK_PK_UpdateLog
TRUNCATE TABLE dbo.SK_ResetSkillLog
TRUNCATE TABLE dbo.SK_Silk
TRUNCATE TABLE dbo.SK_SilkBuyList
TRUNCATE TABLE dbo.SK_SilkGoods
TRUNCATE TABLE dbo.SK_SubtractSilk_VAS
TRUNCATE TABLE dbo.SR_ShardCharNames
TRUNCATE TABLE dbo.TB_Net2e
TRUNCATE TABLE dbo.TB_Net2e_Bak
TRUNCATE TABLE dbo.tb_paygate_trans
Clean
( SRO_VT_SHARD )
( SRO_VT_SHARD )
PHP:
USE SRO_VT_SHARD
GO
truncate table _CharSkill
truncate table _CharSkillMastery
truncate table _GuildMember
truncate table _BlockedWhisperers
truncate table _Inventory
truncate table _InventoryForAvatar
truncate table _InventoryForLinkedStorage
truncate table _TrainingCampMember
truncate table _TrainingCampSubMentorHonorPoint
truncate table _TrainingCampHonorRank
truncate table _TrainingCampBuffStatus
delete from _TrainingCamp
truncate table _StaticAvatar
truncate table _User
truncate table _Friend
truncate table _Memo
truncate table _TimedJob
truncate table _CharTrijobSafeTrade
delete from _CharTrijob
truncate table _InvCOS
delete from _CharCOS where ID > 0
delete from _Char where charid > 0
truncate table _Chest
truncate table _ChestInfo
truncate table _ItemPool
delete from _Items where ID64 > 0
delete from _AccountJID
truncate table _GuildChest
update _AlliedClans set Ally1 = 0, Ally2 = 0, Ally3 = 0, Ally4 = 0, Ally5 = 0, Ally6 = 0, Ally7 = 0, Ally8 = 0
truncate table _GuildWar
delete from _Guild where ID > 0
delete from _AlliedClans where ID > 0
truncate table _CharNameList
truncate table _CharQuest
truncate table _ClientConfig
truncate table _DeletedChar
truncate table _SiegeFortressStruct
truncate table _SiegeFortressStoneState
truncate table _SiegeFortressRequest
truncate table _SiegeFortressObject
truncate table _SiegeFortressItemForge
truncate table _SiegeFortressBattleRecord
delete from _SiegeFortress
truncate table _OpenMarket
Clean
( SRO_VT_SHARDLOG )
( SRO_VT_SHARDLOG )
PHP:
USE SRO_VT_SHARDLOG
GO
TRUNCATE TABLE dbo._LogCashItem
TRUNCATE TABLE dbo._LogEventChar
TRUNCATE TABLE dbo._LogEventItem
TRUNCATE TABLE dbo._LogEventSiegeFortress
TRUNCATE TABLE dbo._LogSchedule
TRUNCATE TABLE dbo._LogServerEvent
ADD ITEM in NPC
PHP:
USE SRO_VT_SHARD
GO
DECLARE @ID int
DECLARE @INDEX int
DECLARE @CodeName varchar(128)
DECLARE @PackageName varchar(128)
DECLARE @DescSTRID varchar(128)
DECLARE @File varchar(128)
DECLARE @Price int
DECLARE @SilkPrice int
DECLARE @Slot tinyint
DECLARE @TAB varchar(128)
DECLARE @Data int
DECLARE @SkipScrapOfPackageItem int = 0
DECLARE @SkipPackageItem int = 0
DECLARE @SkipPricePolicyOfItem int = 0
--- Set Variables
SET @CodeName = 'ITEM_EU_SHIELD_08_C_RARE' -- Item CodeName in RefObjCommon
SET @Price = 5000000 -- Set 0 if you don't want to set Gold Price
SET @SilkPrice = 256 -- Set 0 if you don't want to set Silk Price
SET @TAB = 'STORE_Honor_TAB1' -- Tab name in NPC, For _RefShopGoods
SET @PackageName = 'PACKAGE_'+@CodeName -- Do not edit if you don't know what are you doing.
--- you don't need to touch here...
IF (@CodeName = '')
BEGIN
PRINT 'You have to edit CodeName..!'
PRINT 'FAILED.'
RETURN
END
IF ((SELECT COUNT(ID) FROM _RefObjCommon WHERE CodeName128 = @CodeName) < 1)
BEGIN
PRINT 'There is no item with this CodeName..!'
PRINT 'FAILED.'
RETURN
END
IF (@Price < 0)
BEGIN
PRINT 'Price is not VALID..!'
PRINT 'FAILED.'
RETURN
END
IF (@SilkPrice < 0)
BEGIN
PRINT 'Silk Price is not VALID..!'
PRINT 'FAILED.'
RETURN
END
IF ((SELECT COUNT(ID) FROM _RefShopTab WHERE CodeName128 = @TAB) < 1)
BEGIN
PRINT 'TAB VALUE IS NOT VALID..!'
PRINT 'FAILED.'
RETURN
END
IF ((SELECT COUNT (RefPackageItemCodeName) FROM _RefShopGoods WHERE RefPackageItemCodeName = @PackageName AND RefTabCodeName = @TAB) > 0)
BEGIN
PRINT 'There is already same item in same tab..!'
PRINT 'FAILED.'
RETURN
END
IF ((SELECT COUNT (RefPackageItemCodeName) FROM _RefScrapOfPackageItem WHERE RefPackageItemCodeName = @PackageName) > 0)
BEGIN
PRINT 'There is already an entry for this item, skipping @_RefScrapOfPackageItem table..!'
SET @SkipScrapOfPackageItem = 1
END
IF ((SELECT COUNT (CodeName128) FROM _RefPackageItem WHERE CodeName128 = @PackageName) > 0)
BEGIN
PRINT 'There is already an entry for this item, skipping @_RefPackageItem table..!'
SET @SkipPackageItem = 1
END
IF ((SELECT COUNT (PaymentDevice) FROM _RefPricePolicyOfItem WHERE RefPackageItemCodeName = @PackageName AND PaymentDevice = '1') > 0)
BEGIN
PRINT 'There is already an entry for this item with same PaymentDevice, skipping @_RefPricePolicyOfItem table..! (Gold)'
SET @SkipPricePolicyOfItem = 1
END
IF ((SELECT COUNT (PaymentDevice) FROM _RefPricePolicyOfItem WHERE RefPackageItemCodeName = @PackageName AND PaymentDevice = '2') > 0)
BEGIN
PRINT 'There is already an entry for this item with same PaymentDevice, skipping @_RefPricePolicyOfItem table..! (Silk)'
IF (@SkipPricePolicyOfItem = 1)
BEGIN
SET @SkipPricePolicyOfItem = 3
END
ELSE
BEGIN
SET @SkipPricePolicyOfItem = 2
END
END
IF (@SilkPrice = 0) AND (@Price = 0)
BEGIN
PRINT 'You need to set a price, at least one !'
PRINT 'FAILED.'
RETURN
END
SELECT TOP 1 @ID = ID FROM _RefPackageItem ORDER BY ID DESC
SET @ID = @ID + 1
SELECT TOP 1 @INDEX = [Index] FROM _RefScrapOfPackageItem ORDER BY [Index] DESC
SET @INDEX = @INDEX + 1
SELECT TOP 1 @Slot = SlotIndex FROM _RefShopGoods WHERE RefTabCodeName = @TAB ORDER BY SlotIndex DESC
IF (@Slot = 0)
BEGIN
SET @Slot = @Slot + 1
END
ELSE IF (@Slot > 0)
BEGIN
SET @Slot = @Slot + 1
END
ELSE
BEGIN
SET @Slot = 0
END
SET @DescSTRID = 'SN_' + @CodeName + '_TT_DESC'
SELECT @File = AssocFileIcon128 FROM _RefObjCommon WHERE CodeName128 = @CodeName
IF (@CodeName LIKE '%RING%' OR @CodeName LIKE '%NECKLACE%' OR @CodeName LIKE '%ARCHEMY%')
BEGIN
SET @Data = 1
END
ELSE
BEGIN
SELECT @Data = Dur_U FROM _RefObjItem WHERE ID = (SELECT Link FROM _RefObjCommon WHERE CodeName128 = @CodeName)
END
BEGIN TRANSACTION
IF (@SkipPackageItem = 0)
BEGIN
--SET IDENTITY_INSERT _RefPackageItem ON
INSERT _RefPackageItem ([Service], Country, ID, CodeName128, SaleTag, ExpandTerm, NameStrID, DescStrID, AssocFileIcon, Param1, Param1_Desc128, Param2, Param2_Desc128, Param3, Param3_Desc128, Param4, Param4_Desc128) VALUES (1, 15, @ID, @PackageName, 0, 'EXPAND_TERM_ALL', 'SN_'+@CodeName, @DescSTRID, @File, -1, 'xxx', -1, 'xxx', -1, 'xxx', -1, 'xxx')
IF (@@ERROR <> 0)
BEGIN
PRINT 'AN ERROR HAPPENED WHILE ADDING TO _RefPackageItem, Rolling back...'
ROLLBACK TRANSACTION
RETURN
END
PRINT 'Added to _RefPackageItem !'
--SET IDENTITY_INSERT _RefPackageItem OFF
END
IF (@SkipScrapOfPackageItem = 0)
BEGIN
INSERT _RefScrapOfPackageItem (Service, Country, RefPackageItemCodeName, RefItemCodeName, OptLevel, Variance, Data, MagParamNum, MagParam1, MagParam2, MagParam3, MagParam4, MagParam5, MagParam6, MagParam7, MagParam8, MagParam9, MagParam10, MagParam11, MagParam12, Param1, Param1_Desc128, Param2, Param2_Desc128, Param3, Param3_Desc128, Param4, Param4_Desc128, [Index]) VALUES (1, 15, @PackageName, @CodeName, 0, 0, @Data, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 'xxx', -1, 'xxx', -1, 'xxx', -1, 'xxx', @INDEX)
IF (@@ERROR <> 0)
BEGIN
PRINT 'AN ERROR HAPPENED WHILE ADDING TO _RefScrapOfPackageItem, Rolling back...'
ROLLBACK TRANSACTION
RETURN
END
PRINT 'Added to _RefScrapOfPackageItem !'
END
IF (@SkipPricePolicyOfItem = 2 OR @SkipPricePolicyOfItem = 0 AND @Price > 0)
BEGIN
INSERT _RefPricePolicyOfItem (Service, Country, RefPackageItemCodeName, PaymentDevice, PreviousCost, Cost, Param1, Param1_Desc128, Param2, Param2_Desc128, Param3, Param3_Desc128, Param4, Param4_Desc128) VALUES (1, 15, @PackageName, 1, 0, @Price, -1, 'xxx', -1, 'xxx', -1, 'xxx', -1, 'xxx')
IF (@@ERROR <> 0)
BEGIN
PRINT 'AN ERROR HAPPENED WHILE ADDING TO _RefPricePolicyOfItem, Rolling back...'
ROLLBACK TRANSACTION
RETURN
END
PRINT 'Added to _RefPricePolicyOfItem, PaymentDevice = 1 (Gold)'
END
IF (@SkipPricePolicyOfItem = 1 OR @SkipPricePolicyOfItem = 0 AND @SilkPrice > 0)
BEGIN
INSERT _RefPricePolicyOfItem (Service, Country, RefPackageItemCodeName, PaymentDevice, PreviousCost, Cost, Param1, Param1_Desc128, Param2, Param2_Desc128, Param3, Param3_Desc128, Param4, Param4_Desc128) VALUES (1, 15, @PackageName, 2, 0, @SilkPrice, -1, 'xxx', -1, 'xxx', -1, 'xxx', -1, 'xxx')
IF (@@ERROR <> 0)
BEGIN
PRINT 'AN ERROR HAPPENED WHILE ADDING TO _RefPricePolicyOfItem, Rolling back...'
ROLLBACK TRANSACTION
RETURN
END
PRINT 'Added to _RefPricePolicyOfItem, PaymentDevice = 2 (Silk)'
END
ELSE
BEGIN
PRINT 'There is already silk / gold price, skipping _RefPricePolicyOfItem table...'
END
INSERT _RefShopGoods (Service, Country, RefTabCodeName, RefPackageItemCodeName, SlotIndex, Param1, Param1_Desc128, Param2, Param2_Desc128, Param3, Param3_Desc128, Param4, Param4_Desc128) VALUES (1, 15, @TAB, @PackageName, @Slot, -1, 'xxx', -1, 'xxx', -1, 'xxx', -1, 'xxx')
IF (@@ERROR <> 0)
BEGIN
PRINT 'An error happened while adding to _RefShopGoods table'
PRINT 'FAILED.'
ROLLBACK TRANSACTION
RETURN
END
PRINT 'Added to _RefShopGoods, DONE!'
COMMIT TRANSACTION
_____________________________________________DECLARE @CHARNAME VARCHAR (30)
DECLARE @NPCNAME VARCHAR (30)
DECLARE @ADDNEW VARCHAR (30)
DECLARE @GAMEWORDID INT
SET @CHARNAME = 'DaD' --U Char Name
SET @NPCNAME = 'DAD' --U NPC NAME
SET @GAMEWORDID = 1 --IMPORTANT! GET GAMEWORLD ID FROM THE LOCALY U WANT ADD THE NPC NORMAL CITYs = 1
SET @ADDNEW = 'NPC'
--
IF @ADDNEW = 'NPC' BEGIN
DECLARE @MAXLINK VARCHAR (30) = (SELECT MAX (ID) FROM _RefObjChar)+1
DECLARE @MAXCOMMONID VARCHAR (30) = (SELECT MAX (ID) FROM _RefObjCommon)+1
SET IDENTITY_INSERT _RefObjCommon ON
INSERT INTO _RefObjCommon (Service,ID,CodeName128,ObjName128,OrgObjCodeName128,NameStrID128,DescStrID128,CashItem,Bionic,TypeID1,TypeID2,TypeID3,TypeID4,DecayTime,Country
,Rarity,CanTrade,CanSell,CanBuy,CanBorrow,CanDrop,CanPick,CanRepair,CanRevive,CanUse,CanThrow,Price,CostRepair,CostRevive,CostBorrow,KeepingFee,SellPrice,ReqLevelType1,ReqLevel1,ReqLevelType2,ReqLevel2,ReqLevelType3,ReqLevel3,ReqLevelType4,ReqLevel4,MaxContain,RegionID,Dir,OffsetX,OffsetY,OffsetZ,Speed1,Speed2,Scale,BCHeight,BCRadius
,EventID,AssocFileObj128,AssocFileDrop128,AssocFileIcon128,AssocFile1_128,AssocFile2_128,Link) VALUES
(1,@MAXCOMMONID,'NPC_'+@NPCNAME,'xxx','xxx','SN_NPC_'+@NPCNAME,'xxx',0,1,1,2,2,0,5000,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,-1,0,-1,0,-1,0,-1,0,0,0,0,0,0,0,100,0,0,0,'npc\npc\chinawoman_Noblegirl_event.bsr','xxx','xxx','xxx','xxx',@MAXLINK)
SET IDENTITY_INSERT _RefObjCommon OFF
SET IDENTITY_INSERT _RefObjChar ON
INSERT INTO _RefObjChar (ID,Lvl,CharGender,MaxHP,MaxMP,ResistFrozen,ResistFrostbite,ResistBurn,ResistEShock,ResistPoison,ResistZombie,ResistSleep,ResistRoot,ResistSlow,ResistFear
,ResistMyopia,ResistBlood,ResistStone,ResistDark,ResistStun,ResistDisea,ResistChaos,ResistCsePD,ResistCseMD,ResistCseSTR,ResistCseINT,ResistCseHP,ResistCseMP,Resist24,ResistBomb,Resist26
,Resist27,Resist28,Resist29,Resist30,Resist31,Resist32,InventorySize,CanStore_TID1,CanStore_TID2,CanStore_TID3,CanStore_TID4,CanBeVehicle,CanControl,DamagePortion,MaxPassenger,AssocTactics,PD,MD,PAR,MAR,ER,BR,HR,CHR
,ExpToGive,CreepType,Knockdown,KO_RecoverTime,DefaultSkill_1,DefaultSkill_2,DefaultSkill_3,DefaultSkill_4,DefaultSkill_5,DefaultSkill_6,DefaultSkill_7,DefaultSkill_8,DefaultSkill_9,DefaultSkill_10,TextureType,Except_1
,Except_2,Except_3,Except_4,Except_5,Except_6,Except_7,Except_8,Except_9,Except_10,Link) VALUES
(@MAXLINK,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,336860180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SET IDENTITY_INSERT _RefObjChar OFF
SET IDENTITY_INSERT _RefShop ON
DECLARE @ShopID VARCHAR (30) = (SELECT MAX (ID) FROM _RefShop)+1
INSERT INTO _RefShop (Service,Country,ID,CodeName128,Param1,Param1_Desc128,Param2,Param2_Desc128,Param3,Param3_Desc128,Param4,Param4_Desc128)
VALUES (1,15,@ShopID,'STORE_'+@NPCNAME,-1,'xxx',-1,'xxx',-1,'xxx',-1,'xxx')
SET IDENTITY_INSERT _RefShop OFF
SET IDENTITY_INSERT _RefShopGroup ON
DECLARE @ShopGroupID VARCHAR (30) = (SELECT MAX (ID) FROM _RefShopGroup)+1
INSERT INTO _RefShopGroup (Service,Country,ID,CodeName128,RefNPCCodeName,Param1,Param1_Desc128,Param2,Param2_Desc128,Param3,Param3_Desc128,Param4,Param4_Desc128)
VALUES (1,15,@ShopGroupID,'GROUP_STORE_'+@NPCNAME,'NPC_'+@NPCNAME,-1,'xxx',-1,'xxx',-1,'xxx',-1,'xxx')
SET IDENTITY_INSERT _RefShopGroup OFF
SET IDENTITY_INSERT _RefShopItemGroup ON
DECLARE @ShopItemID VARCHAR (30) = (SELECT MAX (GROUPID) FROM _RefShopItemGroup)+1
INSERT INTO _RefShopItemGroup (Service,GroupID,CodeName128,StrID128_Group)
VALUES (1,@ShopItemID,'STORE_'+@NPCNAME+'_GROUP1','SN_STORE_'+@NPCNAME+'_GROUP1')
SET IDENTITY_INSERT _RefShopItemGroup OFF
SET IDENTITY_INSERT _RefShopTab ON
DECLARE @ShopTabID VARCHAR (30)= (SELECT MAX (ID) FROM _RefShopTab)+1
INSERT INTO _RefShopTab (Service,Country,ID,CodeName128,RefTabGroupCodeName,StrID128_Tab)
VALUES (1,15,@ShopTabID,'STORE_'+@NPCNAME+'_TAB1','STORE_'+@NPCNAME+'_GROUP1','SN_TAB_Stones')
SET IDENTITY_INSERT _RefShopTab OFF
SET IDENTITY_INSERT _RefShopTabGroup ON
DECLARE @ShopTabGroupID VARCHAR (30) = (SELECT MAX (ID) FROM _RefShopTabGroup)+1
INSERT INTO _RefShopTabGroup (Service,Country,ID,CodeName128,StrID128_Group)
VALUES (1,15,@ShopTabGroupID,'STORE_'+@NPCNAME+'_GROUP1','SN_STORE_'+@NPCNAME+'_GROUP1')
SET IDENTITY_INSERT _RefShopTabGroup OFF
INSERT INTO _RefMappingShopGroup VALUES (1,15,'GROUP_STORE_'+@NPCNAME,'STORE_'+@NPCNAME)
INSERT INTO _RefMappingShopWithTab VALUES (1,15,'STORE_'+@NPCNAME,'STORE_'+@NPCNAME+'_GROUP1')
DECLARE @TACTICSID INT SET @TACTICSID = (SELECT MAX (dwTacticsID) FROM Tab_RefTactics)+10
INSERT INTO Tab_RefTactics VALUES
(@TACTICSID,@MAXCOMMONID,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,'NPC_'+@NPCNAME)
BEGIN
DECLARE @HIVEID INT SET @HIVEID = (SELECT MAX (dwHiveID) FROM Tab_RefHive)+1
INSERT INTO Tab_RefHive VALUES
(@HIVEID,0,0,0,0,0,0,@GAMEWORDID,2,'NPC_'+@NPCNAME)
END
BEGIN
DECLARE @REGION VARCHAR (30) SET @REGION = (SELECT (LatestRegion) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @POSX VARCHAR (30) SET @POSX = (SELECT (POSX) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @POSY VARCHAR (30) SET @POSY = (SELECT (POSY) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @POSZ VARCHAR (30) SET @POSZ = (SELECT (POSZ) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @NESTID INT SET @NESTID = (SELECT MAX (dwNestID) FROM Tab_RefNest)+1
INSERT INTO Tab_RefNest VALUES
(@NESTID,@HIVEID,@TACTICSID,@REGION,@POSX,@POSY,@POSZ,0,0,0,0,0,0,1,0,1,0)
END
PRINT 'add this line to characterdata_45000 @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 '+@MAXCOMMONID+' '+@NPCNAME+' xxx xxx '+'SN_NPC_'+@NPCNAME+' xxx 0 1 1 2 2 0 5000 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 npc\npc\chinawoman_Noblegirl_event.bsr xxx xxx xxx xxx 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 336860180 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0'
PRINT ''
PRINT 'Add this line to refshop.txt @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 15 '+@SHOPID+' '+'STORE_'+@NPCNAME+' -1 xxx -1 xxx -1 xxx -1 xxx'
PRINT ''
PRINT 'Add this line to refshopgroup.txt @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 15 '+@SHOPGROUPID+' '+'GROUP_STORE_'+@NPCNAME+' '+'NPC_'+@NPCNAME+' -1 xxx -1 xxx -1 xxx -1 xxx'
PRINT ''
PRINT 'Add this line to shopgroupdata.txt @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 '+@SHOPITEMID+' '+'STORE_'+@NPCNAME+'_GROUP1 '+'SN_STORE_'+@NPCNAME+'_GROUP1'
PRINT ''
PRINT 'Add this line to refshoptab.txt @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 15 '+@SHOPTABID+' '+'STORE_'+@NPCNAME+'_TAB1 '+'STORE_'+@NPCNAME+'_GROUP1 SN_TAB_Stones'
PRINT ''
PRINT 'Add this line to refshoptabgroup.txt @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 15 '+@SHOPTABGROUPID+' '+'STORE_'+@NPCNAME+'_GROUP1 '+'SN_STORE_'+@NPCNAME+'_GROUP1'
PRINT ''
PRINT 'Add this line to refmappingshopgroup.txt @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 15 '+'GROUP_STORE_'+@NPCNAME+' '+'STORE_'+@NPCNAME
PRINT ''
PRINT 'Add this line to refmappingshopwithtab.txt @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 15 '+'STORE_'+@NPCNAME+' '+'STORE_'+@NPCNAME+'_GROUP1'
PRINT ''
PRINT 'A New NPC Has ADD Succesfuly Restart U Server and Login in '+@CHARNAME
END
ADD new NPC
PHP:
DECLARE @CHARNAME VARCHAR (30)
DECLARE @NPCNAME VARCHAR (30)
DECLARE @ADDNEW VARCHAR (30)
DECLARE @GAMEWORDID INT
SET @CHARNAME = 'DaD' --U Char Name
SET @NPCNAME = 'DAD' --U NPC NAME
SET @GAMEWORDID = 1 --IMPORTANT! GET GAMEWORLD ID FROM THE LOCALY U WANT ADD THE NPC NORMAL CITYs = 1
SET @ADDNEW = 'NPC'
--
IF @ADDNEW = 'NPC' BEGIN
DECLARE @MAXLINK VARCHAR (30) = (SELECT MAX (ID) FROM _RefObjChar)+1
DECLARE @MAXCOMMONID VARCHAR (30) = (SELECT MAX (ID) FROM _RefObjCommon)+1
SET IDENTITY_INSERT _RefObjCommon ON
INSERT INTO _RefObjCommon (Service,ID,CodeName128,ObjName128,OrgObjCodeName128,NameStrID128,DescStrID128,CashItem,Bionic,TypeID1,TypeID2,TypeID3,TypeID4,DecayTime,Country
,Rarity,CanTrade,CanSell,CanBuy,CanBorrow,CanDrop,CanPick,CanRepair,CanRevive,CanUse,CanThrow,Price,CostRepair,CostRevive,CostBorrow,KeepingFee,SellPrice,ReqLevelType1,ReqLevel1,ReqLevelType2,ReqLevel2,ReqLevelType3,ReqLevel3,ReqLevelType4,ReqLevel4,MaxContain,RegionID,Dir,OffsetX,OffsetY,OffsetZ,Speed1,Speed2,Scale,BCHeight,BCRadius
,EventID,AssocFileObj128,AssocFileDrop128,AssocFileIcon128,AssocFile1_128,AssocFile2_128,Link) VALUES
(1,@MAXCOMMONID,'NPC_'+@NPCNAME,'xxx','xxx','SN_NPC_'+@NPCNAME,'xxx',0,1,1,2,2,0,5000,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,-1,0,-1,0,-1,0,-1,0,0,0,0,0,0,0,100,0,0,0,'npc\npc\chinawoman_Noblegirl_event.bsr','xxx','xxx','xxx','xxx',@MAXLINK)
SET IDENTITY_INSERT _RefObjCommon OFF
SET IDENTITY_INSERT _RefObjChar ON
INSERT INTO _RefObjChar (ID,Lvl,CharGender,MaxHP,MaxMP,ResistFrozen,ResistFrostbite,ResistBurn,ResistEShock,ResistPoison,ResistZombie,ResistSleep,ResistRoot,ResistSlow,ResistFear
,ResistMyopia,ResistBlood,ResistStone,ResistDark,ResistStun,ResistDisea,ResistChaos,ResistCsePD,ResistCseMD,ResistCseSTR,ResistCseINT,ResistCseHP,ResistCseMP,Resist24,ResistBomb,Resist26
,Resist27,Resist28,Resist29,Resist30,Resist31,Resist32,InventorySize,CanStore_TID1,CanStore_TID2,CanStore_TID3,CanStore_TID4,CanBeVehicle,CanControl,DamagePortion,MaxPassenger,AssocTactics,PD,MD,PAR,MAR,ER,BR,HR,CHR
,ExpToGive,CreepType,Knockdown,KO_RecoverTime,DefaultSkill_1,DefaultSkill_2,DefaultSkill_3,DefaultSkill_4,DefaultSkill_5,DefaultSkill_6,DefaultSkill_7,DefaultSkill_8,DefaultSkill_9,DefaultSkill_10,TextureType,Except_1
,Except_2,Except_3,Except_4,Except_5,Except_6,Except_7,Except_8,Except_9,Except_10,Link) VALUES
(@MAXLINK,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,336860180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SET IDENTITY_INSERT _RefObjChar OFF
SET IDENTITY_INSERT _RefShop ON
DECLARE @ShopID VARCHAR (30) = (SELECT MAX (ID) FROM _RefShop)+1
INSERT INTO _RefShop (Service,Country,ID,CodeName128,Param1,Param1_Desc128,Param2,Param2_Desc128,Param3,Param3_Desc128,Param4,Param4_Desc128)
VALUES (1,15,@ShopID,'STORE_'+@NPCNAME,-1,'xxx',-1,'xxx',-1,'xxx',-1,'xxx')
SET IDENTITY_INSERT _RefShop OFF
SET IDENTITY_INSERT _RefShopGroup ON
DECLARE @ShopGroupID VARCHAR (30) = (SELECT MAX (ID) FROM _RefShopGroup)+1
INSERT INTO _RefShopGroup (Service,Country,ID,CodeName128,RefNPCCodeName,Param1,Param1_Desc128,Param2,Param2_Desc128,Param3,Param3_Desc128,Param4,Param4_Desc128)
VALUES (1,15,@ShopGroupID,'GROUP_STORE_'+@NPCNAME,'NPC_'+@NPCNAME,-1,'xxx',-1,'xxx',-1,'xxx',-1,'xxx')
SET IDENTITY_INSERT _RefShopGroup OFF
SET IDENTITY_INSERT _RefShopItemGroup ON
DECLARE @ShopItemID VARCHAR (30) = (SELECT MAX (GROUPID) FROM _RefShopItemGroup)+1
INSERT INTO _RefShopItemGroup (Service,GroupID,CodeName128,StrID128_Group)
VALUES (1,@ShopItemID,'STORE_'+@NPCNAME+'_GROUP1','SN_STORE_'+@NPCNAME+'_GROUP1')
SET IDENTITY_INSERT _RefShopItemGroup OFF
SET IDENTITY_INSERT _RefShopTab ON
DECLARE @ShopTabID VARCHAR (30)= (SELECT MAX (ID) FROM _RefShopTab)+1
INSERT INTO _RefShopTab (Service,Country,ID,CodeName128,RefTabGroupCodeName,StrID128_Tab)
VALUES (1,15,@ShopTabID,'STORE_'+@NPCNAME+'_TAB1','STORE_'+@NPCNAME+'_GROUP1','SN_TAB_Stones')
SET IDENTITY_INSERT _RefShopTab OFF
SET IDENTITY_INSERT _RefShopTabGroup ON
DECLARE @ShopTabGroupID VARCHAR (30) = (SELECT MAX (ID) FROM _RefShopTabGroup)+1
INSERT INTO _RefShopTabGroup (Service,Country,ID,CodeName128,StrID128_Group)
VALUES (1,15,@ShopTabGroupID,'STORE_'+@NPCNAME+'_GROUP1','SN_STORE_'+@NPCNAME+'_GROUP1')
SET IDENTITY_INSERT _RefShopTabGroup OFF
INSERT INTO _RefMappingShopGroup VALUES (1,15,'GROUP_STORE_'+@NPCNAME,'STORE_'+@NPCNAME)
INSERT INTO _RefMappingShopWithTab VALUES (1,15,'STORE_'+@NPCNAME,'STORE_'+@NPCNAME+'_GROUP1')
DECLARE @TACTICSID INT SET @TACTICSID = (SELECT MAX (dwTacticsID) FROM Tab_RefTactics)+10
INSERT INTO Tab_RefTactics VALUES
(@TACTICSID,@MAXCOMMONID,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,'NPC_'+@NPCNAME)
BEGIN
DECLARE @HIVEID INT SET @HIVEID = (SELECT MAX (dwHiveID) FROM Tab_RefHive)+1
INSERT INTO Tab_RefHive VALUES
(@HIVEID,0,0,0,0,0,0,@GAMEWORDID,2,'NPC_'+@NPCNAME)
END
BEGIN
DECLARE @REGION VARCHAR (30) SET @REGION = (SELECT (LatestRegion) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @POSX VARCHAR (30) SET @POSX = (SELECT (POSX) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @POSY VARCHAR (30) SET @POSY = (SELECT (POSY) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @POSZ VARCHAR (30) SET @POSZ = (SELECT (POSZ) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @NESTID INT SET @NESTID = (SELECT MAX (dwNestID) FROM Tab_RefNest)+1
INSERT INTO Tab_RefNest VALUES
(@NESTID,@HIVEID,@TACTICSID,@REGION,@POSX,@POSY,@POSZ,0,0,0,0,0,0,1,0,1,0)
END
PRINT 'add this line to characterdata_45000 @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 '+@MAXCOMMONID+' '+@NPCNAME+' xxx xxx '+'SN_NPC_'+@NPCNAME+' xxx 0 1 1 2 2 0 5000 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 npc\npc\chinawoman_Noblegirl_event.bsr xxx xxx xxx xxx 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 336860180 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0'
PRINT ''
PRINT 'Add this line to refshop.txt @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 15 '+@SHOPID+' '+'STORE_'+@NPCNAME+' -1 xxx -1 xxx -1 xxx -1 xxx'
PRINT ''
PRINT 'Add this line to refshopgroup.txt @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 15 '+@SHOPGROUPID+' '+'GROUP_STORE_'+@NPCNAME+' '+'NPC_'+@NPCNAME+' -1 xxx -1 xxx -1 xxx -1 xxx'
PRINT ''
PRINT 'Add this line to shopgroupdata.txt @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 '+@SHOPITEMID+' '+'STORE_'+@NPCNAME+'_GROUP1 '+'SN_STORE_'+@NPCNAME+'_GROUP1'
PRINT ''
PRINT 'Add this line to refshoptab.txt @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 15 '+@SHOPTABID+' '+'STORE_'+@NPCNAME+'_TAB1 '+'STORE_'+@NPCNAME+'_GROUP1 SN_TAB_Stones'
PRINT ''
PRINT 'Add this line to refshoptabgroup.txt @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 15 '+@SHOPTABGROUPID+' '+'STORE_'+@NPCNAME+'_GROUP1 '+'SN_STORE_'+@NPCNAME+'_GROUP1'
PRINT ''
PRINT 'Add this line to refmappingshopgroup.txt @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 15 '+'GROUP_STORE_'+@NPCNAME+' '+'STORE_'+@NPCNAME
PRINT ''
PRINT 'Add this line to refmappingshopwithtab.txt @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 15 '+'STORE_'+@NPCNAME+' '+'STORE_'+@NPCNAME+'_GROUP1'
PRINT ''
PRINT 'A New NPC Has ADD Succesfuly Restart U Server and Login in '+@CHARNAME
END
ADD new Teleport
PHP:
USE SRO_VT_SHARD
DECLARE @Teleport VARCHAR (64)
DECLARE @CHARNAME1 VARCHAR (30)
DECLARE @CHARNAME2 VARCHAR (30)
DECLARE @OwnTeleport INT
DECLARE @Fee INT
DECLARE @RequiredLVL INT
/* Put your settings here */
SET @Teleport = 'unique_area1' -- any name you want ex: PK_ZONE or PVP_ZONE
SET @CHARNAME1 = '[GM]WildOne' -- Teleport position
SET @CHARNAME2 = 'Road' -- Spawn position after teleport
SET @OwnTeleport = 1 -- Target teleport ID ex: 1 for Jangan - 5 for Hotan - 20 for Constantinople
SET @Fee = 50000 -- Gold amount to Pass the teleport
SET @RequiredLVL = 0 -- minimum level required to teleport 0 for no restriction - ex:90 lvl 90 and higher can teleport
/* settings area end here */
IF EXISTS (SELECT CodeName128 FROM _RefObjCommon WHERE CodeName128 = 'STORE_'+@Teleport)
BEGIN
raiserror('The stated teleportname of %s is already exist!',11,1,@Teleport);
RETURN;
END
DECLARE @MAXOBJ INT = (SELECT MAX (ID) FROM _RefObjCommon)+1
DECLARE @REGION1 INT SET @REGION1 = (SELECT (LatestRegion) FROM _Char WHERE CharName16 = @CHARNAME1)
DECLARE @POSX1 INT SET @POSX1 = (SELECT (POSX) FROM _Char WHERE CharName16 = @CHARNAME1)
DECLARE @POSY1 INT SET @POSY1 = (SELECT (POSY) FROM _Char WHERE CharName16 = @CHARNAME1)
DECLARE @POSZ1 INT SET @POSZ1 = (SELECT (POSZ) FROM _Char WHERE CharName16 = @CHARNAME1)
DECLARE @LINK INT = (SELECT MAX (ID) FROM _RefObjStruct)+1
SET IDENTITY_INSERT _RefObjCommon ON
INSERT INTO _RefObjCommon (Service,ID,CodeName128,ObjName128,OrgObjCodeName128,NameStrID128,DescStrID128,CashItem,Bionic,TypeID1,TypeID2,TypeID3,TypeID4,DecayTime,Country,Rarity,CanTrade,CanSell,CanBuy,CanBorrow,CanDrop,CanPick,CanRepair,CanRevive,CanUse,CanThrow,Price,CostRepair,CostRevive,CostBorrow,KeepingFee,SellPrice,ReqLevelType1,ReqLevel1,ReqLevelType2,ReqLevel2,ReqLevelType3,ReqLevel3,ReqLevelType4,ReqLevel4,MaxContain,RegionID,Dir,OffsetX,OffsetY,OffsetZ,Speed1,Speed2,Scale,BCHeight,BCRadius,EventID,AssocFileObj128,AssocFileDrop128,AssocFileIcon128,AssocFile1_128,AssocFile2_128,Link) VALUES
(1,@MAXOBJ,'STORE_'+@Teleport,@Teleport,'xxx','SN_STORE_'+@Teleport,'xxx',0,0,4,1,1,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,-1,0,-1,0,-1,0,-1,@REGION1,0,@POSX1,@POSY1,@POSZ1,0,0,50,50,30,0,'quest\ins_quest_teleport.bsr','xxx','xxx','xxx','xxx',@link)
SET IDENTITY_INSERT _RefObjCommon OFF
print ''
print 'Add the following line to teleportbuilding.txt @server_dep\silkroad\textdata folder'
print '1 '+CONVERT(varchar(max),@MAXOBJ)+' '+'STORE_'+@Teleport+' '+@Teleport+' xxx '+'SN_STORE_'+@Teleport+' xxx 0 0 4 1 1 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 -1 0 -1 0 -1 0 -1 '+CONVERT(varchar(max),@REGION1)+' 0 '+CONVERT(varchar(max),@POSX1)+' '+CONVERT(varchar(max),@POSY1)+' '+CONVERT(varchar(max),@POSZ1)+' 0 0 50 50 30 0 quest\teleport01.bsr xxx xxx xxx xxx '+CONVERT(varchar(max),@link)
print ''
print 'Add the following line to textdata_object.txt @server_dep\silkroad\textdata folder'
print ''
print '1 '+'SN_STORE_'+@Teleport+' '+@Teleport
print ''
print ''
SET IDENTITY_INSERT _RefObjStruct ON
INSERT INTO _RefObjStruct (ID,Dummy_Data) VALUES
(@LINK,0)
SET IDENTITY_INSERT _RefObjStruct OFF
DECLARE @MAXTELID INT = (SELECT MAX (ID) FROM _RefTeleport)+1
DECLARE @WORLDID INT = (SELECT (WorldID) FROM _Char where CharName16 = @CHARNAME2)
DECLARE @REGION2 INT SET @REGION2 = (SELECT (LatestRegion) FROM _Char WHERE CharName16 = @CHARNAME2)
DECLARE @POSX2 INT SET @POSX2 = (SELECT (POSX) FROM _Char WHERE CharName16 = @CHARNAME2)
DECLARE @POSY2 INT SET @POSY2 = (SELECT (POSY) FROM _Char WHERE CharName16 = @CHARNAME2)
DECLARE @POSZ2 INT SET @POSZ2 = (SELECT (POSZ) FROM _Char WHERE CharName16 = @CHARNAME2)
INSERT INTO _RefTeleport (Service,ID,CodeName128,AssocRefObjCodeName128,AssocRefObjID,ZoneName128,GenRegionID,GenPos_X,GenPos_Y,GenPos_Z,GenAreaRadius,CanBeResurrectPos,CanGotoResurrectPos,GenWorldID,BindInteractionMask,FixedService) VALUES
(1,@MAXTELID,'GATE_'+@Teleport,'STORE_'+@Teleport,@MAXOBJ,'SN_STORE_'+@Teleport,@REGION2,@POSX2,@POSY2,@POSZ2,30,0,0,@WORLDID,1,0)
print ''
print 'Add the following line to teleportdata.txt @server_dep\silkroad\textdata folder'
print '1 '+CONVERT(varchar(max),@MAXTELID)+' '+'GATE_'+@Teleport+' '+CONVERT(varchar(max),@MAXOBJ)+' '+'SN_STORE_'+@Teleport+' '+CONVERT(varchar(max),@REGION2)+' '+CONVERT(varchar(max),@POSX2)+' '+CONVERT(varchar(max),@POSY2)+' '+CONVERT(varchar(max),@POSZ2)+' 30 0 0 '+CONVERT(varchar(max),@WORLDID)+' 1 0'
print ''
print ''
IF @RequiredLVL = 0
BEGIN
INSERT INTO _RefTeleLink (Service,OwnerTeleport,TargetTeleport,Fee,RestrictBindMethod,RunTimeTeleportMethod,CheckResult,Restrict1,Data1_1,Data1_2,Restrict2,Data2_1,Data2_2,Restrict3,Data3_1,Data3_2,Restrict4,Data4_1,Data4_2,Restrict5,Data5_1,Data5_2) VALUES
(1,@OwnTeleport,@MAXTELID,@Fee,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
INSERT INTO _RefTeleLink (Service,OwnerTeleport,TargetTeleport,Fee,RestrictBindMethod,RunTimeTeleportMethod,CheckResult,Restrict1,Data1_1,Data1_2,Restrict2,Data2_1,Data2_2,Restrict3,Data3_1,Data3_2,Restrict4,Data4_1,Data4_2,Restrict5,Data5_1,Data5_2) VALUES
(1,@MAXTELID,@OwnTeleport,@Fee,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
print ''
print 'Add the following lines to teleportlink.txt @server_dep\silkroad\textdata folder'
print '1 '+CONVERT(varchar(max),@OwnTeleport)+' '+CONVERT(varchar(max),@MAXTELID)+' '+CONVERT(varchar(max),@Fee)+' 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0'
print '1 '+CONVERT(varchar(max),@MAXTELID)+' '+CONVERT(varchar(max),@OwnTeleport)+' '+CONVERT(varchar(max),@Fee)+' 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0'
print ''
END
ELSE BEGIN
INSERT INTO _RefTeleLink (Service,OwnerTeleport,TargetTeleport,Fee,RestrictBindMethod,RunTimeTeleportMethod,CheckResult,Restrict1,Data1_1,Data1_2,Restrict2,Data2_1,Data2_2,Restrict3,Data3_1,Data3_2,Restrict4,Data4_1,Data4_2,Restrict5,Data5_1,Data5_2) VALUES
(1,@OwnTeleport,@MAXTELID,@Fee,0,0,0,1,@RequiredLVL,999,0,0,0,0,0,0,0,0,0,0,0,0)
print ''
print ''
print 'Add the following line to teleportlink.txt @server_dep\silkroad\textdata folder'
print '1 '+CONVERT(varchar(max),@OwnTeleport)+' '+CONVERT(varchar(max),@MAXTELID)+' '+CONVERT(varchar(max),@Fee)+' 0 0 0 1 '+CONVERT(varchar(max),@RequiredLVL)+' 999 0 0 0 0 0 0 0 0 0 0 0 0'
print ''
END
print ''
print 'Done!'
Job Guild 0 Penalty Time
PHP:
USE [SRO_VT_SHARD]
GO
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
ALTER procedure [dbo].[_AddTimedJob]
@CharID int,
@Category tinyint,
@JobID int,
@TimeToKeep int,
@Data1 int,
@Data2 int,
--##begin due to develop composite item
@Data3 int,
@Data4 int,
@Data5 int,
@Data6 int,
@Data7 int,
@Data8 int,
@Serial64 bigint,
@JID int
--##end due to develop composite item
as
if (not exists (select CharID from _Char with (nolock) where CharID = @CharID))
return -1
if (@TimeToKeep <= 0)
return -2
declare @NewJobID int
set @NewJobID = 0
--##JobID 1 = Guild // JobID 2 = Thief/Hunter/Trader
--##If you want to only have one not both, then just modify the line below!
if (@JobID = 1 or @JobID = 2)
BEGIN
return -1
END
ELSE
BEGIN
--##begin due to develop composite item
insert into _TimedJob(CharID,Category,JobID,TimeToKeep,Data1,Data2,Data3,Data4,Data5,Data6,Data7,Data8,Serial64,JID)
values(@CharID, @Category, @JobID, @TimeToKeep, @Data1, @Data2, @Data3, @Data4, @Data5, @Data6, @Data7, @Data8, @Serial64, @JID)
END
--##end due to develop composite item
set @NewJobID = @@identity
if (@@error <> 0 or @@rowcount = 0)
return -3
return @NewJobID
Open All skills For Gm
PHP:
USE [SRO_VT_SHARD]
DECLARE @CharName varchar(255)
DECLARE @CharID INT
SET @CharName='Name Char'
SELECT @CharID = CharID FROM _Char WHERE CharName16=@CharName
UPDATE _CharSkillMastery SET Level = '120' WHERE CharID=@CharID
INSERT INTO _CharSkill VALUES (@CharID,1,1)
INSERT INTO _CharSkill VALUES (@CharID,2,1)
INSERT INTO _CharSkill VALUES (@CharID,40,1)
INSERT INTO _CharSkill VALUES (@CharID,70,1)
INSERT INTO _CharSkill VALUES (@CharID,298,1)
INSERT INTO _CharSkill VALUES (@CharID,306,1)
INSERT INTO _CharSkill VALUES (@CharID,314,1)
INSERT INTO _CharSkill VALUES (@CharID,322,1)
INSERT INTO _CharSkill VALUES (@CharID,346,1)
INSERT INTO _CharSkill VALUES (@CharID,378,1)
INSERT INTO _CharSkill VALUES (@CharID,418,1)
INSERT INTO _CharSkill VALUES (@CharID,463,1)
INSERT INTO _CharSkill VALUES (@CharID,558,1)
INSERT INTO _CharSkill VALUES (@CharID,569,1)
INSERT INTO _CharSkill VALUES (@CharID,580,1)
INSERT INTO _CharSkill VALUES (@CharID,588,1)
INSERT INTO _CharSkill VALUES (@CharID,596,1)
INSERT INTO _CharSkill VALUES (@CharID,604,1)
INSERT INTO _CharSkill VALUES (@CharID,647,1)
INSERT INTO _CharSkill VALUES (@CharID,655,1)
INSERT INTO _CharSkill VALUES (@CharID,672,1)
INSERT INTO _CharSkill VALUES (@CharID,689,1)
INSERT INTO _CharSkill VALUES (@CharID,699,1)
INSERT INTO _CharSkill VALUES (@CharID,708,1)
INSERT INTO _CharSkill VALUES (@CharID,716,1)
INSERT INTO _CharSkill VALUES (@CharID,724,1)
INSERT INTO _CharSkill VALUES (@CharID,735,1)
INSERT INTO _CharSkill VALUES (@CharID,746,1)
INSERT INTO _CharSkill VALUES (@CharID,757,1)
INSERT INTO _CharSkill VALUES (@CharID,765,1)
INSERT INTO _CharSkill VALUES (@CharID,773,1)
INSERT INTO _CharSkill VALUES (@CharID,781,1)
INSERT INTO _CharSkill VALUES (@CharID,789,1)
INSERT INTO _CharSkill VALUES (@CharID,797,1)
INSERT INTO _CharSkill VALUES (@CharID,805,1)
INSERT INTO _CharSkill VALUES (@CharID,813,1)
INSERT INTO _CharSkill VALUES (@CharID,821,1)
INSERT INTO _CharSkill VALUES (@CharID,829,1)
INSERT INTO _CharSkill VALUES (@CharID,853,1)
INSERT INTO _CharSkill VALUES (@CharID,885,1)
INSERT INTO _CharSkill VALUES (@CharID,925,1)
INSERT INTO _CharSkill VALUES (@CharID,933,1)
INSERT INTO _CharSkill VALUES (@CharID,943,1)
INSERT INTO _CharSkill VALUES (@CharID,952,1)
INSERT INTO _CharSkill VALUES (@CharID,960,1)
INSERT INTO _CharSkill VALUES (@CharID,968,1)
INSERT INTO _CharSkill VALUES (@CharID,976,1)
INSERT INTO _CharSkill VALUES (@CharID,984,1)
INSERT INTO _CharSkill VALUES (@CharID,992,1)
INSERT INTO _CharSkill VALUES (@CharID,1003,1)
INSERT INTO _CharSkill VALUES (@CharID,1014,1)
INSERT INTO _CharSkill VALUES (@CharID,1025,1)
INSERT INTO _CharSkill VALUES (@CharID,1033,1)
INSERT INTO _CharSkill VALUES (@CharID,1041,1)
INSERT INTO _CharSkill VALUES (@CharID,1049,1)
INSERT INTO _CharSkill VALUES (@CharID,1053,1)
INSERT INTO _CharSkill VALUES (@CharID,1057,1)
INSERT INTO _CharSkill VALUES (@CharID,1065,1)
INSERT INTO _CharSkill VALUES (@CharID,1073,1)
INSERT INTO _CharSkill VALUES (@CharID,1081,1)
INSERT INTO _CharSkill VALUES (@CharID,1089,1)
INSERT INTO _CharSkill VALUES (@CharID,1099,1)
INSERT INTO _CharSkill VALUES (@CharID,1108,1)
INSERT INTO _CharSkill VALUES (@CharID,1116,1)
INSERT INTO _CharSkill VALUES (@CharID,1124,1)
INSERT INTO _CharSkill VALUES (@CharID,1132,1)
INSERT INTO _CharSkill VALUES (@CharID,1140,1)
INSERT INTO _CharSkill VALUES (@CharID,1148,1)
INSERT INTO _CharSkill VALUES (@CharID,1153,1)
INSERT INTO _CharSkill VALUES (@CharID,1158,1)
INSERT INTO _CharSkill VALUES (@CharID,1163,1)
INSERT INTO _CharSkill VALUES (@CharID,1168,1)
INSERT INTO _CharSkill VALUES (@CharID,1173,1)
INSERT INTO _CharSkill VALUES (@CharID,1178,1)
INSERT INTO _CharSkill VALUES (@CharID,1189,1)
INSERT INTO _CharSkill VALUES (@CharID,1200,1)
INSERT INTO _CharSkill VALUES (@CharID,1217,1)
INSERT INTO _CharSkill VALUES (@CharID,1234,1)
INSERT INTO _CharSkill VALUES (@CharID,1244,1)
INSERT INTO _CharSkill VALUES (@CharID,1253,1)
INSERT INTO _CharSkill VALUES (@CharID,1261,1)
INSERT INTO _CharSkill VALUES (@CharID,1269,1)
INSERT INTO _CharSkill VALUES (@CharID,1271,1)
INSERT INTO _CharSkill VALUES (@CharID,1273,1)
INSERT INTO _CharSkill VALUES (@CharID,1275,1)
INSERT INTO _CharSkill VALUES (@CharID,1286,1)
INSERT INTO _CharSkill VALUES (@CharID,1297,1)
INSERT INTO _CharSkill VALUES (@CharID,1308,1)
INSERT INTO _CharSkill VALUES (@CharID,1316,1)
INSERT INTO _CharSkill VALUES (@CharID,1324,1)
INSERT INTO _CharSkill VALUES (@CharID,1332,1)
INSERT INTO _CharSkill VALUES (@CharID,1337,1)
INSERT INTO _CharSkill VALUES (@CharID,1342,1)
INSERT INTO _CharSkill VALUES (@CharID,1350,1)
INSERT INTO _CharSkill VALUES (@CharID,1358,1)
INSERT INTO _CharSkill VALUES (@CharID,1368,1)
INSERT INTO _CharSkill VALUES (@CharID,1377,1)
INSERT INTO _CharSkill VALUES (@CharID,1385,1)
INSERT INTO _CharSkill VALUES (@CharID,1393,1)
INSERT INTO _CharSkill VALUES (@CharID,1398,1)
INSERT INTO _CharSkill VALUES (@CharID,1403,1)
INSERT INTO _CharSkill VALUES (@CharID,1408,1)
INSERT INTO _CharSkill VALUES (@CharID,1410,1)
INSERT INTO _CharSkill VALUES (@CharID,1412,1)
INSERT INTO _CharSkill VALUES (@CharID,1414,1)
INSERT INTO _CharSkill VALUES (@CharID,1422,1)
INSERT INTO _CharSkill VALUES (@CharID,1430,1)
INSERT INTO _CharSkill VALUES (@CharID,1438,1)
INSERT INTO _CharSkill VALUES (@CharID,1443,1)
INSERT INTO _CharSkill VALUES (@CharID,1448,1)
INSERT INTO _CharSkill VALUES (@CharID,1465,1)
INSERT INTO _CharSkill VALUES (@CharID,1482,1)
INSERT INTO _CharSkill VALUES (@CharID,1499,1)
INSERT INTO _CharSkill VALUES (@CharID,1509,1)
INSERT INTO _CharSkill VALUES (@CharID,1518,1)
INSERT INTO _CharSkill VALUES (@CharID,1526,1)
INSERT INTO _CharSkill VALUES (@CharID,1534,1)
INSERT INTO _CharSkill VALUES (@CharID,1539,1)
INSERT INTO _CharSkill VALUES (@CharID,1544,1)
INSERT INTO _CharSkill VALUES (@CharID,1549,1)
INSERT INTO _CharSkill VALUES (@CharID,1557,1)
INSERT INTO _CharSkill VALUES (@CharID,1565,1)
INSERT INTO _CharSkill VALUES (@CharID,1573,1)
INSERT INTO _CharSkill VALUES (@CharID,1578,1)
INSERT INTO _CharSkill VALUES (@CharID,1583,1)
INSERT INTO _CharSkill VALUES (@CharID,1588,1)
INSERT INTO _CharSkill VALUES (@CharID,1593,1)
INSERT INTO _CharSkill VALUES (@CharID,1598,1)
INSERT INTO _CharSkill VALUES (@CharID,1609,1)
INSERT INTO _CharSkill VALUES (@CharID,1617,1)
INSERT INTO _CharSkill VALUES (@CharID,1628,1)
INSERT INTO _CharSkill VALUES (@CharID,3149,1)
INSERT INTO _CharSkill VALUES (@CharID,3167,1)
INSERT INTO _CharSkill VALUES (@CharID,3176,1)
INSERT INTO _CharSkill VALUES (@CharID,3224,1)
INSERT INTO _CharSkill VALUES (@CharID,3340,1)
INSERT INTO _CharSkill VALUES (@CharID,3349,1)
INSERT INTO _CharSkill VALUES (@CharID,3364,1)
INSERT INTO _CharSkill VALUES (@CharID,3379,1)
INSERT INTO _CharSkill VALUES (@CharID,3391,1)
INSERT INTO _CharSkill VALUES (@CharID,3406,1)
INSERT INTO _CharSkill VALUES (@CharID,3409,1)
INSERT INTO _CharSkill VALUES (@CharID,3415,1)
INSERT INTO _CharSkill VALUES (@CharID,3430,1)
INSERT INTO _CharSkill VALUES (@CharID,3431,1)
INSERT INTO _CharSkill VALUES (@CharID,3446,1)
INSERT INTO _CharSkill VALUES (@CharID,3461,1)
INSERT INTO _CharSkill VALUES (@CharID,3467,1)
INSERT INTO _CharSkill VALUES (@CharID,3473,1)
INSERT INTO _CharSkill VALUES (@CharID,7139,1)
INSERT INTO _CharSkill VALUES (@CharID,7159,1)
INSERT INTO _CharSkill VALUES (@CharID,7203,1)
INSERT INTO _CharSkill VALUES (@CharID,7322,1)
INSERT INTO _CharSkill VALUES (@CharID,7385,1)
INSERT INTO _CharSkill VALUES (@CharID,7390,1)
INSERT INTO _CharSkill VALUES (@CharID,7392,1)
INSERT INTO _CharSkill VALUES (@CharID,7404,1)
INSERT INTO _CharSkill VALUES (@CharID,7418,1)
INSERT INTO _CharSkill VALUES (@CharID,7474,1)
INSERT INTO _CharSkill VALUES (@CharID,7484,1)
INSERT INTO _CharSkill VALUES (@CharID,7513,1)
INSERT INTO _CharSkill VALUES (@CharID,7520,1)
INSERT INTO _CharSkill VALUES (@CharID,7536,1)
INSERT INTO _CharSkill VALUES (@CharID,7554,1)
INSERT INTO _CharSkill VALUES (@CharID,7577,1)
INSERT INTO _CharSkill VALUES (@CharID,7582,1)
INSERT INTO _CharSkill VALUES (@CharID,7584,1)
INSERT INTO _CharSkill VALUES (@CharID,7596,1)
INSERT INTO _CharSkill VALUES (@CharID,7612,1)
INSERT INTO _CharSkill VALUES (@CharID,7637,1)
INSERT INTO _CharSkill VALUES (@CharID,7651,1)
INSERT INTO _CharSkill VALUES (@CharID,7672,1)
INSERT INTO _CharSkill VALUES (@CharID,7675,1)
INSERT INTO _CharSkill VALUES (@CharID,7688,1)
INSERT INTO _CharSkill VALUES (@CharID,7798,1)
INSERT INTO _CharSkill VALUES (@CharID,7805,1)
INSERT INTO _CharSkill VALUES (@CharID,7829,1)
INSERT INTO _CharSkill VALUES (@CharID,7838,1)
INSERT INTO _CharSkill VALUES (@CharID,7839,1)
INSERT INTO _CharSkill VALUES (@CharID,7853,1)
INSERT INTO _CharSkill VALUES (@CharID,7862,1)
INSERT INTO _CharSkill VALUES (@CharID,7877,1)
INSERT INTO _CharSkill VALUES (@CharID,7881,1)
INSERT INTO _CharSkill VALUES (@CharID,7894,1)
INSERT INTO _CharSkill VALUES (@CharID,7899,1)
INSERT INTO _CharSkill VALUES (@CharID,7907,1)
INSERT INTO _CharSkill VALUES (@CharID,7919,1)
INSERT INTO _CharSkill VALUES (@CharID,7931,1)
INSERT INTO _CharSkill VALUES (@CharID,7938,1)
INSERT INTO _CharSkill VALUES (@CharID,7947,1)
INSERT INTO _CharSkill VALUES (@CharID,7953,1)
INSERT INTO _CharSkill VALUES (@CharID,7959,1)
INSERT INTO _CharSkill VALUES (@CharID,7962,1)
INSERT INTO _CharSkill VALUES (@CharID,7972,1)
INSERT INTO _CharSkill VALUES (@CharID,7980,1)
INSERT INTO _CharSkill VALUES (@CharID,7995,1)
INSERT INTO _CharSkill VALUES (@CharID,7997,1)
INSERT INTO _CharSkill VALUES (@CharID,8010,1)
INSERT INTO _CharSkill VALUES (@CharID,8024,1)
INSERT INTO _CharSkill VALUES (@CharID,8050,1)
INSERT INTO _CharSkill VALUES (@CharID,8084,1)
INSERT INTO _CharSkill VALUES (@CharID,8097,1)
INSERT INTO _CharSkill VALUES (@CharID,8103,1)
INSERT INTO _CharSkill VALUES (@CharID,8109,1)
INSERT INTO _CharSkill VALUES (@CharID,8115,1)
INSERT INTO _CharSkill VALUES (@CharID,8119,1)
INSERT INTO _CharSkill VALUES (@CharID,8129,1)
INSERT INTO _CharSkill VALUES (@CharID,8133,1)
INSERT INTO _CharSkill VALUES (@CharID,8142,1)
INSERT INTO _CharSkill VALUES (@CharID,8150,1)
INSERT INTO _CharSkill VALUES (@CharID,8164,1)
INSERT INTO _CharSkill VALUES (@CharID,8171,1)
INSERT INTO _CharSkill VALUES (@CharID,8183,1)
INSERT INTO _CharSkill VALUES (@CharID,8195,1)
INSERT INTO _CharSkill VALUES (@CharID,8204,1)
INSERT INTO _CharSkill VALUES (@CharID,8214,1)
INSERT INTO _CharSkill VALUES (@CharID,8220,1)
INSERT INTO _CharSkill VALUES (@CharID,8221,1)
INSERT INTO _CharSkill VALUES (@CharID,8238,1)
INSERT INTO _CharSkill VALUES (@CharID,8239,1)
INSERT INTO _CharSkill VALUES (@CharID,8250,1)
INSERT INTO _CharSkill VALUES (@CharID,8253,1)
INSERT INTO _CharSkill VALUES (@CharID,8276,1)
INSERT INTO _CharSkill VALUES (@CharID,8291,1)
INSERT INTO _CharSkill VALUES (@CharID,8304,1)
INSERT INTO _CharSkill VALUES (@CharID,8316,1)
INSERT INTO _CharSkill VALUES (@CharID,8320,1)
INSERT INTO _CharSkill VALUES (@CharID,8338,1)
INSERT INTO _CharSkill VALUES (@CharID,8347,1)
INSERT INTO _CharSkill VALUES (@CharID,8348,1)
INSERT INTO _CharSkill VALUES (@CharID,8361,1)
INSERT INTO _CharSkill VALUES (@CharID,8370,1)
INSERT INTO _CharSkill VALUES (@CharID,8379,1)
INSERT INTO _CharSkill VALUES (@CharID,8383,1)
INSERT INTO _CharSkill VALUES (@CharID,8390,1)
INSERT INTO _CharSkill VALUES (@CharID,8399,1)
INSERT INTO _CharSkill VALUES (@CharID,8405,1)
INSERT INTO _CharSkill VALUES (@CharID,8410,1)
INSERT INTO _CharSkill VALUES (@CharID,8414,1)
INSERT INTO _CharSkill VALUES (@CharID,8416,1)
INSERT INTO _CharSkill VALUES (@CharID,20494,1)
INSERT INTO _CharSkill VALUES (@CharID,20497,1)
INSERT INTO _CharSkill VALUES (@CharID,20500,1)
INSERT INTO _CharSkill VALUES (@CharID,21215,1)
INSERT INTO _CharSkill VALUES (@CharID,21217,1)
INSERT INTO _CharSkill VALUES (@CharID,30578,1)
INSERT INTO _CharSkill VALUES (@CharID,30584,1)
INSERT INTO _CharSkill VALUES (@CharID,30590,1)
INSERT INTO _CharSkill VALUES (@CharID,30596,1)
INSERT INTO _CharSkill VALUES (@CharID,30600,1)
change SQL password
PHP:
USE [master]
GO
ALTER LOGIN [sa] WITH PASSWORD=N'New Password', DEFAULT_DATABASE=[master], DEFAULT_LANGUAGE=[us_english], CHECK_EXPIRATION=OFF, CHECK_POLICY=OFF
GO
Reset Skills to All Char
PHP:
USE [SRO_VT_SHARD]
GO
-- edit by InPanic Kev --
update _ClientConfig
set Data = '0'
-- edit by InPanic Kev --
DELETE FROM [dbo].[_CharSkill]
WHERE SKillID NOT LIKE '1' and SKillID NOT LIKE '2' and SKillID NOT LIKE '40'
and SKillID NOT LIKE '70' and SKillID NOT LIKE '8421' and SKillID NOT LIKE '8419'
and SKillID NOT LIKE '8420' and SKillID NOT LIKE '9354' and SKillID NOT LIKE '9355'
and SKillID NOT LIKE '9944' and SKillID NOT LIKE '10625' and SKillID NOT LIKE '11162'
and SKillID NOT LIKE '11526'
GO
UPDATE [dbo].[_CharSkillMastery]
SET
[Level] = '0'
Change Character Name
PHP:
[USE SRO_VT_SHARD ]
GO
/**edit there**/
Declare @Oldcharname varchar(max) = 'OLDCHAR-Name'
Declare @Newcharname varchar(max) = 'NEWCHAR-Name'
/**donteditbellow**/
declare @charid varchar(max) = (select CHARID from _Char where CharName16 = @oldcharname)
Update _CharNameList
Set CharName16 = @newcharname where CharID = @charid
Update _Char
Set Charname16 = @newcharname where charname16 = @oldcharname
Update _GuildMember
Set CharName = @newcharname where CharName = @oldcharname
Update _Friend
Set FriendCharName = @newcharname where FriendCharName = @oldcharname
Print @oldcharname+' changed to '+@newcharname
Add new unique spot
PHP:
USE SRO_VT_SHARD
DECLARE @UNIQUE VARCHAR (129)
DECLARE @CHARNAME VARCHAR (64)
DECLARE @mindealy INT
DECLARE @maxdelay int
DECLARE @INITRADIUS INT
DECLARE @RADIUS int
DECLARE @MAXNEST int = (SELECT MAX (dwNestID) FROM Tab_RefNest)+1
DECLARE @MAXHIVE int = (SELECT MAX (dwHiveID) FROM Tab_RefHive)+1
DECLARE @MAXTACTICS int = (SELECT MAX (dwTacticsID) FROM Tab_RefTactics)+1
/* put your settings here */
SET @UNIQUE = 'MOB_CH_TIGERWOMAN_L2' -- Unique code name from _RefobjCommon table
SET @CHARNAME = 'WildOne' -- Character name from _Char table to get mob position X Y Z
SET @mindealy = 1 -- Minimum time before appears in seconds
SET @maxdelay = 5 -- Maximum time before appears in seconds
SET @INITRADIUS = 100 -- Radius around spot unique can generated at
SET @RADIUS = 200 -- Radius around spot Unique can move in
/* end of settings area */
/* get ID of mob by code name */
Declare @MOBID int SET @MOBID = (SELECT ID FROM _RefObjCommon WHERE CodeName128 = @UNIQUE)
--SET IDENTITY_INSERT Tab_RefTactics ON
INSERT INTO Tab_RefTactics (dwTacticsID,dwObjID,btAIQoS,nMaxStamina,btMaxStaminaVariance,nSightRange,btAggressType,AggressData,btChangeTarget,btHelpRequestTo,btHelpResponseTo,btBattleStyle,BattleStyleData,btDiversionBasis,DiversionBasisData1,DiversionBasisData2,DiversionBasisData3,DiversionBasisData4,DiversionBasisData5,DiversionBasisData6,DiversionBasisData7,DiversionBasisData8,btDiversionKeepBasis,DiversionKeepBasisData1,DiversionKeepBasisData2,DiversionKeepBasisData3,DiversionKeepBasisData4,DiversionKeepBasisData5,DiversionKeepBasisData6,DiversionKeepBasisData7,DiversionKeepBasisData8,btKeepDistance,KeepDistanceData,btTraceType,btTraceBoundary,TraceData,btHomingType,HomingData,btAggressTypeOnHoming,btFleeType,dwChampionTacticsID,AdditionOptionFlag,szDescString128) VALUES
(@MAXTACTICS,@MOBID,0,500,50,200,0,0,2,2,2,0,0,5,0,0,0,0,0,30,0,0,4,0,0,0,0,0,0,0,0,0,0,0,1,500,0,0,2,0,0,112,@UNIQUE)
--SET IDENTITY_INSERT Tab_RefTactics OFF
--SET IDENTITY_INSERT Tab_RefHive ON
INSERT INTO Tab_RefHive (dwHiveID,btKeepMonsterCountType,dwOverwriteMaxTotalCount,fMonsterCountPerPC,dwSpawnSpeedIncreaseRate,dwMaxIncreaseRate,btFlag,GameWorldID,HatchObjType,szDescString128) VALUES
(@MAXHIVE,0,1,0,0,0,0,1,1,@UNIQUE)
--SET IDENTITY_INSERT Tab_RefHive OFF
/* get position coordinates of your character */
DECLARE @REGION INT SET @REGION = (SELECT (LatestRegion) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @POSX INT SET @POSX = (SELECT (POSX) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @POSY INT SET @POSY = (SELECT (POSY) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @POSZ INT SET @POSZ = (SELECT (POSZ) FROM _Char WHERE CharName16 = @CHARNAME)
--SET IDENTITY_INSERT Tab_RefNest ON
INSERT INTO Tab_RefNest (dwNestID,dwHiveID,dwTacticsID,nRegionDBID,fLocalPosX,fLocalPosY,fLocalPosZ,wInitialDir,nRadius,nGenerateRadius,nChampionGenPercentage,dwDelayTimeMin,dwDelayTimeMax,dwMaxTotalCount,btFlag,btRespawn,btType) VALUES
(@MAXNEST,@MAXHIVE,@MAXTACTICS,@REGION,@POSX,@POSY,@POSZ,0,@RADIUS,@INITRADIUS,0,@mindealy,@maxdelay,1,0,1,0)
--SET IDENTITY_INSERT Tab_RefNest OFF
print ''
print ''
print 'Done!'
Change character title by charname
PHP:
use SRO_VT_SHARD
Update _Char
set HwanLevel = 'Title Num'
where CharName16 = 'Cher Name'
Change inventory size by charname
PHP:
USE([SRO_VT_SHARD])
GO()
Declare @CharName Varchar (64)
Set @CharName = 'Kira'/* Char Name */
Update(dbo._Char)
InventorySize = 109 /* Number Of Slot Max 109 */
WHERE CharID = (SELECT CharID FROM [dbo].[_Char] WHERE CharName16 = @CharName)
Fixed Fortress war Unique
PHP:
use SRO_VT_SHARD
UPDATE _RefObjCommon SET TypeID3=1, TypeID4=1, Rarity=3
WHERE (CodeName128 LIKE 'MOB_FW_KYKLOPES_%') OR
(CodeName128 LIKE 'MOB_FW_WHITETIGER_%') OR
(CodeName128 LIKE 'MOB_FW_DARKEAGLE%') OR
(CodeName128 LIKE 'MOB_FW_HAGIAZO%') OR
(CodeName128 LIKE 'MOB_FW_BIGSPIDER_%') OR
(CodeName128 LIKE 'MOB_FW_HANGA%')
Fix Purification Pill Bug
PHP:
UPDATE _RefObjItem SET Param4='20000', Desc4_128='COOLTIME:0x000000C8' WHERE ID BETWEEN 5861 and 5864
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